Project Lookout: A Platform for Black Economic Mobility
Big companies win public funding because they can afford whole business-development teams to find and chase it. Project Lookout gives that same firepower to the underserved and underestimated Black and Brown small businesses and nonprofits who can’t — finding every grant, contract, and RFP across over 100 portals + sources throughout MA and the federal government, and matching each to the businesses it fits. An orchestra of people, code, and AI, where I led the design, development, and project management with the Black Economic Council of Massachusetts.
Driftwood: An Open Source Design Research Platform for Web Apps
An agile design-research tool for beta testing that turns a live beta's scattered signals into one calm, honest workspace. It runs the full research loop inside a single config-driven app — conducting user research through a triage Stream and an interactive testing guide, running real A/B experiments, and analyzing live product analytics across both web and mobile apps. I developed in with Claude code to replace a stack of paid, bloated tools with a single open source app.
The Community AI Project
The Community AI Project is constellation of apps I designed and developed that provide communities with free AI tools to more easily and effectively tackle the challenges of civic life. Rooted in accessibility, guided by democratic ideals, protective of privacy, and committed to climate justice, the project aims to take a provocative step away from dependence on Big Tech while still taking advantage of the latest in LLM and computational technology.
Engagement Center
The Engagement Center is a harm reduction day shelter and the lowest threshold space in the City of Boston — meaning those with nowhere else to go can receive care, services, and shelter.
Hush: Toward the world's best free video noise reducer
Every phone and most cameras quietly denoise video before you ever see the frame. And it baked in what it thinks the colors in your image should should be. Step up to RAW or log — the formats that make real color grading possible — and that baked-in cleanup is gone. DaVinci Resolve's own NR is Studio-only; the third-party plugins are paid. And noise isn't cosmetic: every contrast move amplifies it, every key edges against it, every composite inherits it. So we built the safety net — free, transparent, and yours to control. Hush gets rid of the noise. Speak adds back filmic texture. Together they are the world’s most advanced free video noise reduction Open Effect.
The Hope Group: Building AI Apps for Minority-Owned Small Businesses
Tools that scan, sort, and route — so small operators get the leverage that used to require a back office.
Neighborhood AI
Build a custom AI assistant for your town, neighborhood, or community organization. Fine-tuned with local knowledge. Governed by community values. Run on your own hardware.
The People’s Late Night
I was the technical director and creative collaborator for the People’s Late Night, a live, 2.5-hour multicamera talk show we hosted on a street corner on a Friday Night. Whimsy and sweet coolness emerged. Produced by the Design Studio for Social Intervention.
HOSTED BY DZIDZOR AZAGLO + BROTHER DULI
LIVESTREAMED | DJ SET BY DA MEKONNEN
FRIDAY OCT 25, 8-10:30PM, CORNER OF STRAND THEATER
543 COLUMBIA RD, DORCHESTER 02125
UpRiver
UpRiver is a two part early warning / early action game for understanding and forecasting water levels along flood-prone areas of rivers. The first part is an analog game designed to help those in flood-prone communities better understand the models of river flooding and the importance of upstream-downstream communication for reducing flood losses. The second part, an SMS-based game played on cell phones, aims to both put into place an actual communication network that relays upstream information (thus triggering preparedness measures downstream), and to crowd-source river level data to improve computer models.
TAKE CARE: the 5-year mark
A six year video journey of the public art designed and painted by Sabrina Dorsainvil and friends.
Meaningful Inefficiencies: Resisting the Logic of Technological Efficiency in the Design of Civic Systems
A peer reviewed book chapter introducing the design concept of “meaningful inefficiencies” as a way of thinking about civic systems that are open to the affordances of play and accommodate more than just the ‘good user’ – but also the marginalized, the emergent, and the rebellious.
Boston Smart City Policy
I led the direction of a number of Smart City initiatives of the City of Boston, including the creation of the City’s first Smart City Playbook, the writing and management of the largest technology RFP to come directly out of the Mayor’s Office in the 21st Century (Beta Blocks), the creation of the Local Sense Lab - a way for the City to better understand the affordances (and pitfalls) of IoT sensor technology - and even our first ever Robot Block Party.
Engagement Lab
I helped develop and run the Engagement Lab, an applied research lab at Emerson College that designs and studies civic technology, engagement, and play. The Lab’s work has ranged from the design and development of engagement games, to the organization of civic technology researchers and practitioners from around the world, to the dissemination and teaching of playful user experience design in both digital and analog contexts. During my time as managing director, the Lab grew from a partnership of two working out of a faculty offce and cubicle, to a staff of over 20 designers, developers, project managers, faculty, and students, working collaboratively in a dedicated lab space that served as both a center for academic research and an independent, self-funding design studio.
Community PlanIt
Community PlanIt was a game for community planning, used for processes and issues ranging from the City of Detroit’s Long Term Plan, to youth unemployment in Moldova, to school planning in the LA Unified School District and Boston Public Schools.
See You In The Future
The SYITF collective formed in 2021 following a big “sweep” of Boston’s largest tent encampment for unhoused people. Our team members came to the project with varied backgrounds including peer support, health justice advocacy, and community co-design.
As stories stigmatizing and disempowering unhoused people made headlines, we looked for creative ways to support members of the tent encampment in sharing their more nuanced and on-the-ground stories.
The Third Spaces Lab
I helped create and lead the City of Boston’s Third Spaces Lab, an incubator of 18 distinct projects aimed at making Boston’s public spaces more welcoming, connective, and creative. We defined "Third Spaces" as places that contribute to our collective well-being, including everything from parks to barbershops to coffee shops. As part of Bloomberg Philanthropies’ i-teams Program, the City embarked on these diverse initiatives aimed at sparking community-driven enhancements to vital spaces.
Civic Brookline
Civic Brookline is a new, experimental local multimedia platform developed in Brookline, MA. With the disappearance of local newspapers, Civic Brookline aims to be one piece of the puzzle for engaging local residents in the news and culture that hits home the most. I led the design and development of platform, which aims to expand to other cities under the Civic [Your Town] brand.
New Urban Mechanics Labs
Designing in the cracks, fissures, and in-betweens of civic life: where jurisdiction is unclear, struggles and taboo subjects abound, and the unexpected is a building block for beginning something New. The is the place the New Urban Mechanics work.
The New Urban Mechanics Labs is a new, emerging place where these mechanics, these civic innovators, these caregivers standing alone on limbs trying something new, can call a living room. A place to share, to be seen, to rest, to refuel, to be inspired, to experiment, to find the next right thing to do in building a more peaceful, equitable, and curious world.
Caring At The Threshold
Caring at the Threshold: Innovation as Care
A Paper by Stephen Walter & Kim Lucas where we argue innovation is a form of care.
View the extended abstract here.
Civic Research Agenda
As a member of the Mayor’s Office of New Urban Mechanics, I helped write the City of Boston’s first ever Civic Research Agenda, which we described as: “A primer on the questions we're asking, the problems that stump us, and the partnerships we need.” Read it here!
